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Halo Infinite looks terrible. Multiplayer match Xbox Shit X.


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2 minutes ago, DynamiteCop said:

The reality is it can't be a remake because it's built upon existing code, that's the reality and there's no other.

 

Do you know how many games run on the same code base or was built upon existing code?

 

Using your dumbass logic those aren't new games or sequels because its built on the same code base or build upon existing code as an older game :danylol:

 

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This looks like uninspired garbage tbh. Halo has only ever had a few good iconic designs in its history. Outside of the actual Spartan/ODST designs and some of the ships, it just looks like some kind

Defining remakes is pretty subjective but I consider there to be a total of 2 different types   Type 1: Graphical overhauls with little to no changes to actual gameplay mechanics, systems, u

I hate Xbox but I have to admit that looks incredible and it holds up so well   This shits all over every other game from 2003 in visuals and gameplay

1 minute ago, DynamiteCop said:

Even worse for these guys the developers did a deep dive into the way they built the game and specifically talked about using the original game engine for gameplay purposes while integrating their graphics engine into it. They literally and directly say this lol.

 

OMG teh game was built upon existing code... That means it's not a remake :dc:

 

 

 

I'm dying of laughter over here 😂🤣

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Just now, Goukosan said:

 

OMG teh game was built upon existing code... That means it's not a remake :dc:

 

 

 

I'm dying of laughter over here 😂🤣

That literally means it's not a remake, even more so not something which was built from the ground up. You don't even know how many ways you guys contradict your own logic.

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Just now, DynamiteCop said:

That literally means it's not a remake, even more so not something which was built from the ground up. You don't even know how many ways you guys contradict your own logic.

 

So going by your dumbass logic the majority of sequels and new games aren't new because it was built upon code from another game :umad:

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1 minute ago, Goukosan said:

 

OMG teh game was built upon existing code... That means it's not a remake :dc:

 

 

 

I'm dying of laughter over here 😂🤣

Dude real talk, they have the old engine running and apply a new graphics engine over the existing one. 

 

In Halo Remaster you could even change at any time if you wanted to play the og or the 'remastered' version with the new shiny graphics. It's the same logic with Bluepoint remasters of SOTC and Demon's Souls. Even a fucking cow could tell you this.

 

If DS was an actual remake I would have bought a PS5 day one but it's the same game I already played too much of and no amount of shiny new graphics will change that.

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1 minute ago, Goukosan said:

 

So going by your dumbass logic the majority of sequels and new games aren't new because it was built upon code from another game :umad:

They're not claiming to be a remake of something. Remaking something is an adaptation of something else, not taking that original thing and then adding to it.

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1 minute ago, Goukosan said:

 

So going by your dumbass logic the majority of sequels and new games aren't new because it was built upon code from another game :umad:

It's not just the coding, it's the whole fucking game, basically they 'repaint' the existing assets. The gameplay is the same, every single environment is the same but looks prettier. :| Jesus christ, it's really simple, it's a new graphics engine running over the old one in tendum. It's as far as a sequel using the same graphics engine as it can, as everything else is new in an actual sequel.

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12 minutes ago, Ramza said:

Dude real talk, they have the old engine running and apply a new graphics engine over the existing one. 

 

In Halo Remaster you could even change at any time if you wanted to play the og or the 'remastered' version with the new shiny graphics. It's the same logic with Bluepoint remasters of SOTC and Demon's Souls. Even a fucking cow could tell you this.

 

If DS was an actual remake I would have bought a PS5 day one but it's the same game I already played too much of and no amount of shiny new graphics will change that.

 

The original king of remakes... RE REmake was announced as a remake and they initially only planned to remake the visuals from the ground up.... Guess what.. It was still going to be called a remake with or without all the changes they added late into development. 

 

"Mikami decided to produce a remake of the original game because he felt its graphics had not aged well, making it hard for new players to appreciate it" 

 

"As Capcom's marketing director Todd Thorson said, the main goal was to "achieve motion picture-quality visuals and create even more suspense and fear than the original"

 

"Originally, the developers planned to only upgrade the graphics and tweak the gameplay. However, as the game approached completion, Capcom started making more substantial changes" 

 

Remake means the graphics and the presentation of the game was remade from the ground up. 

 

Adding more changes to the gameplay is a plus to a remake, but it's not needed for a remake. 

 

A remaster is when you take the same visual assets and remaster it at a higher resolution and add better textures over the same assets as the original game etc. 

 

One has remade graphics from the ground up, the other doesn't. 

 

Lmfao at you two clowns not knowing the difference. 

 

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9 minutes ago, Ramza said:

It's not just the coding, it's the whole fucking game, basically they 'repaint' the existing assets. The gameplay is the same, every single environment is the same but looks prettier. :| Jesus christ, it's really simple, it's a new graphics engine running over the old one in tendum. It's as far as a sequel using the same graphics engine as it can, as everything else is new in an actual sequel.

 

The bolded part makes it a remake dumbass.  The graphics engine was REMADE from the ground up. 

 

A remaster uses the same assets at higher resolution with better textures etc. 

 

That's the difference. 

 

Remakes can also add changes to tje gameplay if the developers so choose.... But it's not necessary for it to be classified as a Remake. 

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7 minutes ago, Goukosan said:

 

The bolded part makes it a remake dumbass.  The graphics engine was REMADE from the ground up. 

 

A remaster uses the same assets at higher resolution with better textures etc. 

 

That's the difference. 

 

Remakes can also add changes to tje gameplay if the developers so choose.... But it's not necessary for it to be classified as a Remake. 

What you're saying defies the very definition of remaking something. It seems that a lot of people use the word remake as a coequal term for remaster. They use them interchangeably even if they don't realistically apply because they're not autistic like all of us and nitpick little bullshit.

 

They are remasters my guy, they're just the farthest you can go with a remaster.

 

Remaster refers to changing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic.

 

That is exactly what is going on here

 

 

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1 hour ago, DynamiteCop said:

Is Shadow of the Colossus a remake or a remaster?

its a remake.

 

are you trying to find a tangent to try and exit this argument? because that isn't going to work either.

 

Its amazing how you keep on SAYING that you're being technical............and you have done one single technical/programming/code-based breakdown of any sort throughout this entire time.

 

you're now talking about..............Shadow of the Collossus.

 

How TECHNICAL you look, right now.

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3 minutes ago, jehurey said:

its a remake.

 

are you trying to find a tangent to try and exit this argument? because that isn't going to work either.

 

Its amazing how you keep on SAYING that you're being technical............and you have done one single technical/programming/code-based breakdown of any sort throughout this entire time.

 

you're now talking about..............Shadow of the Collossus.

 

How TECHNICAL you look, right now.

So you're under the presumption that Demon's Souls is using no original code for its gameplay functionality therefore it's a remake. How can you also call Shadow of the Colossus a remake when for a fact it's using the original engine code for gameplay functionality? These aren't Pokemon Jerry, you can't collect them all.

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1 hour ago, Ramza said:

The intention or reasoning behind it is not the point. The point is that it's technically the same exact game other than it's brand new visuals, just like SOTC on PS4.

No.............you are now MAKING UP YOUR OWN rules to define what is a remake or a remaster.

 

And you would be wrong.

 

Because a remake is a DEVELOPMENTAL term.

 

If its rebuilt from the ground up..........it doesn't matter that they chose to have the game behave exactly as the original, its a remake.

 

There is no getting around this.

 

The term "remake" is talking about the DEVELOPER'S PERSPECTIVE in how they created the game.

 

You are judging it from THE GAMER who says "well, its plays like the original, therefore, its not impressive."

 

You are specifically telling us that you don't know how games are made. You are only judging from your experience playing the game.

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1 minute ago, jehurey said:

No.............you are now MAKING UP YOUR OWN rules to define what is a remake or a remaster.

 

And you would be wrong.

 

Because a remake is a DEVELOPMENTAL term.

 

If its rebuilt from the ground up..........it doesn't matter that they chose to have the game behave exactly as the original, its a remake.

 

There is no getting around this.

 

The term "remake" is talking about the DEVELOPER'S PERSPECTIVE in how they created the game.

 

You are judging it from THE GAMER who says "well, its plays like the original, therefore, its not impressive."

 

You are specifically telling us that you don't know how games are made. You are only judging from your experience playing the game.

No, what a remaster versus a remake is is well-defined, it's you and goober who are playing revisionist history on the definition of things.

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Just now, DynamiteCop said:

So you're under the presumption that Demon's Souls is using no original code for its gameplay functionality therefore it's a remake. How can you also call Shadow of the Colossus a remake when for a fact it's using the original engine code for gameplay functionality? These aren't Pokemon Jerry, you can't collect them all.

Except it doesn't run the game on the original codebase.

 

It runs its OWN codebase concurrently with the old codebase.

 

Quote

 

I think when you initially look at our engine and our technology, we spent a lot of time making sure that we can basically accomplish the task of running two engines side-by-side. One of the great things about some of the titles we've been able to work on is that they're great titles in their own right and so as we look at the game and we want to replace certain key pieces, we really tailored our technology to be able to extract certain pieces, put certain pieces of the game through our own technology but then also run the original game engine side-by-side.

 

https://www.eurogamer.net/articles/digitalfoundry-2018-shadow-of-the-colossus-tech-interview

 

If it were a remaster, it would simply run on the original game engine with minor modifications.

 

Its not doing that. It is an entirely separate engine being the primary thing powering what you see on-screen.

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Just now, DynamiteCop said:

No, what a remaster versus a remake is is well-defined, it's you and goober who are playing revisionist history on the definition of things.

No, we are not.

 

We are actually quite consistent.

 

Consistent with the developer

Consistent with Digital Foundry.

 

The only people who are making up their own rules and even MOVING GOALPOSTS are you and DavidP.

 

Both of you are, obviously, morons.

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For it to be a remake they would have to remake the fucking game in the first place. :D 

 

Just because Game of Thrones book series changed it's cover doesn't mean it isn't the same fucking book with the same exact story and dialogue.

 

A remake would be a different experience altogether, not the same exact shit I've played in 2009 and 2004. 

 

Of course some people are gonna call it a remake, but it's still the same fucking games essentially.

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37 minutes ago, Goukosan said:

 

The original king of remakes... RE REmake was announced as a remake and they initially only planned to remake the visuals from the ground up.... Guess what.. It was still going to be called a remake with or without all the changes they added late into development. 

 

"Mikami decided to produce a remake of the original game because he felt its graphics had not aged well, making it hard for new players to appreciate it" 

 

"As Capcom's marketing director Todd Thorson said, the main goal was to "achieve motion picture-quality visuals and create even more suspense and fear than the original"

 

"Originally, the developers planned to only upgrade the graphics and tweak the gameplay. However, as the game approached completion, Capcom started making more substantial changes" 

 

Remake means the graphics and the presentation of the game was remade from the ground up. 

 

Adding more changes to the gameplay is a plus to a remake, but it's not needed for a remake. 

 

A remaster is when you take the same visual assets and remaster it at a higher resolution and add better textures over the same assets as the original game etc. 

 

One has remade graphics from the ground up, the other doesn't. 

 

Lmfao at you two clowns not knowing the difference. 

 

If REmake was just a new skin applied to the original and played the exact same it wouldn't be a remake.

 

But they didn't go that route, they remade the fucking game from the ground up, no assets from the original was used in any way, just the overall template, premise and design. On top of that they changed a lot of things and added new stuff. It isn't the case with Demon's Souls, it's the same fucking game.

 

If you guys want to call that a remake, go ahead but don't tell me it's supposed to a new experience or even a new game in any capacity, because it isn't and that's where I take issue.

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