FIREPOWER 721 Posted February 2, 2022 Share Posted February 2, 2022 @ the lemshits in this thread still thinking Gaylo is relevant. That shit died instantly on Steam. Destiny 2 is way more relevant than Halo Infinite and has way more players. It’s crazy how quick Halo died though. I thought it would be dead in months but that shit didn’t even last a month before it fell off lol. 1 Quote Link to post Share on other sites
Voidler 1,675 Posted February 2, 2022 Share Posted February 2, 2022 Halo was great with Bungie. Now it is trash Bungies next new IP in 2025 will be the modern juggernaut of the FPS genre. And will be Xcluded Welcome home, Bungie. 1 Quote Link to post Share on other sites
Playstation Tablet 1,725 Posted February 2, 2022 Share Posted February 2, 2022 Sony fucked up by not buying Ready at Dawn. Sure the Order was a flop but their latest VR games are apparently great. Quote Link to post Share on other sites
jehurey 3,230 Posted February 3, 2022 Share Posted February 3, 2022 Turns out that the actual cost of the company, and its private ownership, it $2.4 Billion The remaining $1.2B is setup as an employee incentive program to keep existing employees. Quote Sony is offering Bungie employees a $1.2 billion incentive program in an effort to keep them at the company following the buyout. In its recent Q3'21 earnings report, Sony confirmed it plans to spend a sizable portion of its Bungie buyout offer on retention. Sony says it is prepared to pay 1/3rd of its $3.6 billion buyout proposal, or roughly $1.2 billion, on a long-term incentive plan that will reward Bungie employees who stay with the company. Sony will pay the remainder $2.4 billion for a direct buyout of Bungie's private shares. The bonus is aimed at keeping Bungie's current staff intact after the acquisition. Deferred payments are planned across multiple years following the buyout closure. The company is prepared to pay about $792 million in deferred incentive payments in the first two years after the deal ends. I figured there had to be some sort of revenue-sharing agreement, because if Sony isn't getting incoming revenues from the money that Destiny is making, then why didn't Bungie leadership simply spin-out Destiny into a separate company to keep for themselves? 1 Quote Link to post Share on other sites
Tears of the Cows 1,208 Posted February 3, 2022 Share Posted February 3, 2022 15 minutes ago, jehurey said: Turns out that the actual cost of the company, and its private ownership, it $2.4 Billion The remaining $1.2B is setup as an employee incentive program to keep existing employees. I figured there had to be some sort of revenue-sharing agreement, because if Sony isn't getting incoming revenues from the money that Destiny is making, then why didn't Bungie leadership simply spin-out Destiny into a separate company to keep for themselves? 1.2 billion for 900 employees, assuming they even want to keep everyone? That’s over a million… per employee. Quote Link to post Share on other sites
Remij 4,676 Posted February 3, 2022 Author Share Posted February 3, 2022 Doesn't matter how much incentive Sony gives them... when Facebook and Amazon and Google and Apple open their wallets to recruit programmers and tech artists to help develop the Metaverse... they're going to jump ship. This is true for both Sony and MS. Those big tech companies are going to go to war to steal each other's top developer talents. It's going to be insane how valuable some of these developers will be to these companies. Quote Link to post Share on other sites
jehurey 3,230 Posted February 3, 2022 Share Posted February 3, 2022 50 minutes ago, ghostz said: 1.2 billion for 900 employees, assuming they even want to keep everyone? That’s over a million… per employee. They need incentive to help reboot and create the eventual Destiny 3, but if all the revenue is mostly going to Sony and probably Bungie executives who still probably hold some percentage ownership in Destiny, then the employees have to get a piece of that as well. Yeah, probably over the next 4 to 10 years of continuing Destiny and helping launch other GaaS projects, its no surprise that it would be over a million dollars for those types of game developers and designers. Quote Link to post Share on other sites
Playstation Tablet 1,725 Posted February 4, 2022 Share Posted February 4, 2022 EUROGAMER: Sony set to help Bungie expand franchises into TV and films 1 Quote Link to post Share on other sites
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