Jump to content

Digital Foundry - The Outer Worlds


Recommended Posts

  • Replies 83
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

lmao awful on consoles, and meanwhile I can keep it on high settings on my laptop w/ a 1050.

the x version isnt barren and stuttery enough, we need to go deeper 

15 hours ago, Spicalicious said:

Not sure if you've played it.  If you don't like RPG's then you probably wouldn't like this game.  If you make any claim that you enjoy RPG's then this is a huge loss for you.  The PS fanbase also loses since they will never see this game again on their platform..  Suck it fool :mroff:

 

if you paid $500 for an x and expected better framerates and exclusive graphical showpieces than ps4 pro in 2019, you suffered a huge loss with this 360-era looking clank jank trash :tom:

Link to post
Share on other sites

think about the sheer amount of buyer's remorse he's feeling.

 

Not even MS's first party gives a shit about DoneX. :rofl: You think the least Obsidian would do was to step back and say, 'well shit, we're getting bought by fucking microsoft, let's atleast try to make sure our first offering on their flagship device isn't fucked up', but no. 

 

 

Link to post
Share on other sites
Just now, Bodycount N said:

think about the sheer amount of buyer's remorse he's feeling.

 

Not even MS's first party gives a shit about DoneX. :rofl: You think the least Obsidian would do was to step back and say, 'well shit, we're getting bought by fucking microsoft, let's atleast try to make sure our first offering on their flagship device isn't fucked up', but no. 

 

 

hopefully, he hobopass'd it. 

Link to post
Share on other sites
22 minutes ago, Bodycount N said:

think about the sheer amount of buyer's remorse he's feeling.

 

Not even MS's first party gives a shit about DoneX. :rofl: You think the least Obsidian would do was to step back and say, 'well shit, we're getting bought by fucking microsoft, let's atleast try to make sure our first offering on their flagship device isn't fucked up', but no. 

 

 

 

obsideean,

pleas to make X second class sitizen version look like PS4 Real Gamers Edition

105153.jpg

Link to post
Share on other sites
2 hours ago, Quad Damage said:

 

if you paid $500 for an x and expected better framerates and exclusive graphical showpieces than ps4 pro in 2019, you suffered a huge loss with this 360-era looking clank jank trash :tom:

But I didn't expect that.  I expected to get better performance and graphics on 90% of mutliplats.  Sorry you were wrong on your assumption and that this response makes you look like an idiot. :rawf: Wait.. sorry.. not sorry. :hest:

Edited by Spicalicious
Link to post
Share on other sites
2 hours ago, Quad Damage said:

H0waX0D.png

 

HnMEM9h.png

 

bk8T48x.png

 

 

source.gif

DynamiteCop is such a pathetic tool... He thinks his tears mean anything to the developer:lawl:

 

 

 

It's quite obvious the game was developed with Playstation as the lead console.   Dunno why he expects EVERY GAME TO BE BETTER ON X.    That's not realistic..... but whenever has his dumbass ever been a realist?  lmfao. 

Link to post
Share on other sites
9 minutes ago, Goukosan said:

DynamiteCop is such a pathetic tool... He thinks his tears mean anything to the developer:lawl:

 

 

 

It's quite obvious the game was developed with Playstation as the lead console.   Dunno why he expects EVERY GAME TO BE BETTER ON X.    That's not realistic..... but whenever has his dumbass ever been a realist?  lmfao. 

 

oh its definitely starting to sink in. notice how quiet deeno and jon are staying cmpared to other df threads?  :pavarotti:

Link to post
Share on other sites

this is one of the biggest disparities in quality between the two consoles and it comes from an MS-owned studio. :rofl: You can't get optics worse than this.

 

and the saddest part, lems were excited before this came out thinking it wasn't even going to get pro support. :rofl: NOPE! It got Pro support, and its better, MUCH better on it.

 

HOW CAN ONE COMPANY BE THIS BAD @ GAMING? HOW!? 

 

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Quad Damage
      Resolution:
      - Xbox One: 1600x900 targed w/ dynamic scaling. Bottoms at 800x900
      - Some volumetric elements operate at lower than native resolution
      - Base PS4: 1980x1080 w/ dynamic scaling. Bottoms to 960x1080
      - Xbox One X: 3840x2160 w/ dynamic scaling. Bottoms at 1920x2160
      - PS4 Pro: Only console which scales both x and y axis, tops at 3840x2160p
      - Temporal super sampling, filmic AA etc used to reach resolution on mid-gens.
      - While Xbox gains clarity but doesn't show a monumental leap in clarity because of the filmic AA solution.

      - "Frankly astonishing level of geometry ... 5X more than any previous CoD game"
      - Spectral rendering praised. Light sources/ Volumetric etc also praised.
      - The lower a system's resolution, the lower resolution volumetric effects which can cause 'tiling' effect on base consoles.
      - Besides resolution and the knock-off effect on volumetric, other aspects have visual parity.

      Performance:
      - Xbox One has persistent low drops from the start of the campaign, hovering at 50.
      - Xbox One also has momentarily freezes, hitches at times.
      - Xbox One X also suffers drops immediately starting the campaign, but uses adaptive V-sync which can cause tearing but faster response.
      - Xbox One X is the only console which uses adaptive V-Sync.
      - Performance can drop to mid 40's during campaign, but no hitching like base Xbox One seen.
      - XBX: 45 ~ 60 FPS window. Base Xbox 37~60 FPS window.
      - XBX 120hz mode enforces V Sync, no tears and less stutters but res drops To ~1080p to 1440p.

      - Base PS4 can have a ~10 FPS advantage over Base Xbox in stress areas.
      - PS4 still struggles and drops but generally much better than Xbox One
      - Both XBX and PS4 Pro can show IO stutters like base XBO.
      - Generally PS4 Pro has a performance advantage over XBX, while XBX has advantage in clarity.
       
       
      at least x still has grid and yooka baybee
       

×
×
  • Create New...