Twinblade★ 4,237 Posted April 19, 2020 Share Posted April 19, 2020 1 minute ago, madmaltese said: You have to complete the chapter for stuff to save which is ridiculous. They’re whole post game set up sucks tbh ahh thats kind of lame, I wanted to finish up some of the shinra challenges and battle intel reports I missed. Thats one area they'll at least most certainly improve on for the next game. Link to post Share on other sites
Purist 134 Posted April 19, 2020 Share Posted April 19, 2020 1 minute ago, madmaltese said: You have to complete the chapter for stuff to save which is ridiculous. They’re whole post game set up sucks tbh Pretty sure you can just hop out mid chapter and your character progress will save. I replayed chapter 16 just killing the Shinra soldiers at the carpark section and then hop out once I get to the building. I repeated this multiple times to get to level 50. Link to post Share on other sites
Sabo 487 Posted April 19, 2020 Share Posted April 19, 2020 That's stuff they can tweak with a patch. Link to post Share on other sites
madmaltese★ 2,820 Posted April 19, 2020 Share Posted April 19, 2020 1 minute ago, Pureis said: Pretty sure you can just hop out mid chapter and your character progress will save. I replayed chapter 16 just killing the Shinra soldiers at the carpark section and then hop out once I get to the building. I repeated this multiple times to get to level 50. Ah ok, good to hear character progression continues but for any quests or manuscripts or items, etc to carry over it said you have to finish the chapter. That's what I've read online too. Haven't tested it yet tbh cause I'm playing on Hard atm and not risking that shit lol Link to post Share on other sites
madmaltese★ 2,820 Posted April 19, 2020 Share Posted April 19, 2020 3 minutes ago, Twinblade said: ahh thats kind of lame, I wanted to finish up some of the shinra challenges and battle intel reports I missed. Thats one area they'll at least most certainly improve on for the next game. Yeah I sort of want to do the same and have jumped back in. Don't mind replaying it all atm cause the combat was so good but there is definitely annoying sections I really don't want to have to redo. Like the slow ass mechanical arm part with Aerith. 1 Link to post Share on other sites
Twinblade★ 4,237 Posted April 19, 2020 Share Posted April 19, 2020 That soundtrack is such a eccentric mix so many different styles of music but boy does it work. So many awesome tracks, with the below being my favorites 1 1 Link to post Share on other sites
Hot Sauce 2,844 Posted April 19, 2020 Share Posted April 19, 2020 No hip hop de chocobo. Link to post Share on other sites
Sabo 487 Posted April 19, 2020 Share Posted April 19, 2020 22 minutes ago, Hot Sauce said: No hip hop de chocobo. I'm surprised you even know about that considering your apparent hate for JRPGs. Are you a closet fan? Hmm...Are you? Its okay, you can come out. We won't judge you, you're safe here. Link to post Share on other sites
Casual 794 Posted April 19, 2020 Share Posted April 19, 2020 Finally got to dig into this a bit more today. On chapter 5 now. when you’re in the reactor above the slums. Amazing games fantastic overall. Link to post Share on other sites
Hot Sauce 2,844 Posted April 20, 2020 Share Posted April 20, 2020 4 hours ago, Sabo said: I'm surprised you even know about that considering your apparent hate for JRPGs. Are you a closet fan? Hmm...Are you? Its okay, you can come out. We won't judge you, you're safe here. It's a remake of a pre-2000s JRPG. It gets a pass. I am enjoying it, though. It really opens up in terms of options in the second half and I'm starting to get the 'I don't want this to end' feels now on chapter 16. Link to post Share on other sites
Twinblade★ 4,237 Posted April 20, 2020 Share Posted April 20, 2020 I gotta know (chapter 16) Did you guys take the elevator or the stairs? I took the stairs which made for some fun banter between the characters, not sure how the elevator ride compares Link to post Share on other sites
-GD-X★ 8,376 Posted April 20, 2020 Share Posted April 20, 2020 ok, so should this be my next game? how long is it? Link to post Share on other sites
Twinblade★ 4,237 Posted April 20, 2020 Share Posted April 20, 2020 22 minutes ago, -GD- said: ok, so should this be my next game? how long is it? I took my time exploring and completed almost all of the optional content and challenges and clocked in at just over 46 hours. A average playthrough might land at around 38-40 hours if I had to guess. Link to post Share on other sites
kaz 2,505 Posted April 21, 2020 Share Posted April 21, 2020 On 2020-04-19 at 5:57 AM, Twinblade said: That soundtrack is such a eccentric mix so many different styles of music but boy does it work. So many awesome tracks, with the below being my favorites Hide contents sounds like it's an entirely new game. I will wait for the complete package. Link to post Share on other sites
madmaltese★ 2,820 Posted April 21, 2020 Share Posted April 21, 2020 4 hours ago, -GD- said: ok, so should this be my next game? how long is it? I finished it while completing all side quests in about 34 hours. 1 Link to post Share on other sites
Delita 698 Posted April 28, 2020 Author Share Posted April 28, 2020 Man I have to say you guys have some serious patience for this game. I like the game once it gets going but I just wish it would let me actually play the Game for longer than a few mins at a time. I’m up to chapter 15 I think and this is my experience cut scene cut scene cut scene walk forward, fight 2 battles cut scene walk forward and slide through walls slow walking and dialogue cut scene fight 2 battles cut scene cutscene I haven’t played an FF like this since XIII and even then it still felt dated at the time. XV for what it’s worth actually had a much better gameplay/cut scene ratio and allowed me to really sink my teeth into it while feeling less restrictive. I know ffvii is a story heavy game but man they should have cooled it some on the cutscenes and dialogue Link to post Share on other sites
madmaltese★ 2,820 Posted April 28, 2020 Share Posted April 28, 2020 I get what you are saying but I personally love cinematic story driven games when they are done well and I thought FFVII did it very well. When the game does open up and let you fully 'play' it like a traditional jrpg is where most ppl have been complaining about it feeling padded and the side quests being crap. Link to post Share on other sites
Twinblade★ 4,237 Posted April 28, 2020 Share Posted April 28, 2020 39 minutes ago, Delita said: Man I have to say you guys have some serious patience for this game. I like the game once it gets going but I just wish it would let me actually play the Game for longer than a few mins at a time. I’m up to chapter 15 I think and this is my experience cut scene cut scene cut scene walk forward, fight 2 battles cut scene walk forward and slide through walls slow walking and dialogue cut scene fight 2 battles cut scene cutscene I haven’t played an FF like this since XIII and even then it still felt dated at the time. XV for what it’s worth actually had a much better gameplay/cut scene ratio and allowed me to really sink my teeth into it while feeling less restrictive. I know ffvii is a story heavy game but man they should have cooled it some on the cutscenes and dialogue As someone who plays a lot of JRPGs, im not sure why you're surprised. You pretty much described every one of those games released in the last 20 years Link to post Share on other sites
Delita 698 Posted April 28, 2020 Author Share Posted April 28, 2020 55 minutes ago, Twinblade said: As someone who plays a lot of JRPGs, im not sure why you're surprised. You pretty much described every one of those games released in the last 20 years Come to think of it I honestly didn’t play very many jrpgs this gen from what I can recall. And the only ones I liked were ff14,ff15, Persona 5 and bloodborne. but anyway I disagree. While there’s a lot of jrpgs like that, I would say there’s not one that feels as restrictive as vii feels like so far. The closest thing I can think of is xiii. Let’s take Persona 5 for example which also just came out (well the re release). It’s a very story heavy game, and that’s totally fine with me. The only thing that I ask is also give me a good chunk of gameplay as well. Which is what P3-P5 do. It also gives the player freedom in how to actually progress and do either social links, or dungeon crawl. So it’s paced in an open ended way and it allows me to spend hours doing dungeons if that’s what I want to do. In ffvii as soon as I start getting really into the combat, I’m interrupted by cutscenes. The combat that’s there is great. I just wish there was more of it. Some of these dungeons also kinda blow like the sewers and the subways. I just wish that while modernizing the presentation, I hoped they would have modernized a lot of gameplay aspects as well. Because regardless of quality, the closest thing to compare it to is Xv, and to me vii feels ancient in comparison Link to post Share on other sites
Twinblade★ 4,237 Posted April 28, 2020 Share Posted April 28, 2020 9 hours ago, Delita said: Come to think of it I honestly didn’t play very many jrpgs this gen from what I can recall. And the only ones I liked were ff14,ff15, Persona 5 and bloodborne. but anyway I disagree. While there’s a lot of jrpgs like that, I would say there’s not one that feels as restrictive as vii feels like so far. The closest thing I can think of is xiii. Let’s take Persona 5 for example which also just came out (well the re release). It’s a very story heavy game, and that’s totally fine with me. The only thing that I ask is also give me a good chunk of gameplay as well. Which is what P3-P5 do. It also gives the player freedom in how to actually progress and do either social links, or dungeon crawl. So it’s paced in an open ended way and it allows me to spend hours doing dungeons if that’s what I want to do. In ffvii as soon as I start getting really into the combat, I’m interrupted by cutscenes. The combat that’s there is great. I just wish there was more of it. Some of these dungeons also kinda blow like the sewers and the subways. I just wish that while modernizing the presentation, I hoped they would have modernized a lot of gameplay aspects as well. Because regardless of quality, the closest thing to compare it to is Xv, and to me vii feels ancient in comparison When I look back on FFXV and Persona, the long ass dungeons with minimal storytelling or any variety whatsoever to their design are easily the weakest parts of those games. Im glad FF7 is more lively in that regard, most of its dungeons are have a sense of place and don't just feel like a series of boxes with numerous floors and randomly placed enemies to slow down your progress. The only exception is the final dungeon, now that was a slog. Link to post Share on other sites
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